I build and dragrace aircooled VW's with stock-type torsion bar suspensions. I've also been around sprint cars for a while, a couple friends race 360's here in Northern California. the classic design is torsion bar on all four corners, simple, adjustable and it works. Unlike with coil overs, the shock mount can be made from lighter stock. In fact, when going through Summer's lakester build site last night, the rear suspension seemed to be heading down the sprint-torsion bar path (I still like the way it came out, very nice stuff). The probem I see with most inboard suspensions is that every pivot point carry the load of the corner of the car, and must be made in such a way as to carry those loads at the angles designed in. It just seems to get complicated in a hurry, at least to me. Case an point the SoCal belly tank car, and any Indy or open wheel Formula car.
OEM VW bars were made in three lengths and 3 or 4 diameters starting at about 21mm dia. The Bug Pack catalog has a good OEM reference chart in the front of it. The offroaders still use torsion bars, particularly in the classes that still require stock-type torsion suspension, so aftermarket bars are readily available up to 30mm dia, and relatively cheap ($180/pair?) through Sway-A-Way or Bug Pack distributors like Aircooled.net
My high school friend's '65 Mopar had dual A-arm front suspension with torsion bars from the factory. Raising and lowering the front end was a breeze on that ole hot rod. Lack of coil springs up front also made room for a fat Hemi
I wish I had a picture, but the torsion bar was attached to the lower A-arm with splines right at the pivot point. It ran rearward under both frame rails, through a tube, and used a dog and set-adjuster screw like a spint car.